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Wipeout hd fury went back to demo mode
Wipeout hd fury went back to demo mode







The only restriction with traps is that they cost energy to activate – energy is collected through energy canisters scattered around the track, which a limited amount can be held depending on the ship’s customisation (the default ship starts with 10 slots).Įnergy tanks have another vital use – boosting. If successful in hitting an opponent, the shield gains a green tint to alert the player of an hit. The racer that does activate the trap gets a shield to protect them from any damage from the carnage that follows ahead of the activation. This happens quite often in the later races in the campaign, where the AI is more aggressive in using traps. Traps can also only be activated once per lap, so if some sneaky bugger gets in the zone first or is close behind and mashes the trap key before you manage to, then that trap zone has become a missed opportunity. For one, you can only activate the trap in that location, which limits their use for catching up to the opposition, since storing a trap to use when required isn’t an option. While the concept is a neat idea, traps are something that I don’t feel are implemented well – there are many problems with their current use that make them less useful than they should be. Traps are usually something that damages an opponent or blocks part of the track.

wipeout hd fury went back to demo mode

Once you hit this section of the map there is a small window of opportunity to activate the trap, which could range from anything like missiles, land mines or even environmental hazards, such as desert rock landslide or energy barriers. On this bar are marked locations that signal trap zones. At the top of the screen is a line that represents the racing distance for the current lap.

wipeout hd fury went back to demo mode

The biggest differentiator between this title and other racers is the way items are used, which are called traps. That said, it isn’t all familiar with Antigraviator. It’s certainly one of the more simplest and responsive antigravity racers to get to grips with.

wipeout hd fury went back to demo mode

An additional ability, the barrel roll, is available to knock other ships away or dodge traps. The vehicles stick to the track with ease, while attempting tight corners requires braking or holding acceleration and brake for air-braking, a little different than the fancy left or right air-brake implementations in some other antigravity racers. With Antigraviator, it’s controls are simple that it almost handles like playing an F1 racing game.

wipeout hd fury went back to demo mode

Antigraviator is easier to get to grips with its handling model than something like Redout and Wipeout, two games that give their vehicles a sort of floating/gliding feel to the handling that helps highlight how important air-braking is in those games.

#Wipeout hd fury went back to demo mode how to

It’s fast, so there’s another tick, it features an electronic music soundtrack and twisty tracks set in deserts, cities and in space, so as you can see, it’s pretty much has everything that is associated with the genre.Ī quick tutorial demonstrates at first load of the game on how to play, and I was fairly shocked to find that there isn’t much going on in terms of its controls. It’s set in 2210, a time where racing has evolved far beyond the limits, with scientific breakthroughs in the specialised area of antigravity giving birth to this blistering racing sport – so there is your futuristic setting and hover vehicle checkboxes ticked. This is where fresh faced alumni at Belgian based studio Cybernetic Walrus (formed in 2017) craft their entry in the genre with Antigraviator, their arcade futuristic racer with publisher Iceberg Interactive.Īt first glance Antigraviator will look familiar for fans of these games. For brand spanking new antigravity racing games, it seems we still have to keep looking towards the smaller independent teams to keep the genre flourishing. Sony tried to show some care by releasing Wipeout Omega Collection in 2017, a package made up of Wipeout HD, Wipeout HD Fury and Wipeout 2048, but let’s be real with this, Sony released the package because it was an easy thing to do, and those games would obviously look fantastic running at 4K resolution. It was two years ago when I was talking about futuristic racers in the Redoutreview and how all the big three first party developers had forgotten about such an exciting genre.







Wipeout hd fury went back to demo mode